We've closed our doors for Good. We've had a good run but won't be selling in Moab anymore. We hope you've enjoyed the games we brought to town.
Ciao
Saturday, November 23, 2013
Tuesday, April 30, 2013
Moving?
So Folks who have been in the Shop of late might wonder about our eventual move. Here is the deal. Our Building belongs to a group of businessmen who own the hotel next door. The Hotel is looking to expand and we with them all the luck. To expand they plan on heading south which means that our building will be destroyed. This is of course only when the raise enough money to get the building off the ground. So we were given an estimate of some time this year that the building might be torn down. Vaguely it was summer time but now it might be fall or it might be not at all. That's how much information we've gotten. So in February we began looking for a potential home for our shop. Let me say this rent in Moab is crazy and all of the commercial spaces like our shop are being transformed into overnight rentals. This leaves us with a couple of options. Move the shop out of town and into the County. This puts us farther away from walking traffic but keeps our checkbook a little safer. Secondly we could buy our own building. Ownership is good but still expensive. Thirdly we could rent in town but away from Main Street. Still expensive but within walking distance. Last we could put the Shop in a "Bookmobile" and travel around the state selling our comics in various towns. We've been working on all of these but not to much fruition. So if you have any ideas let us know.
Tuesday, September 18, 2012
Return to Ravnica League Play
We'll be running a Return to Ravinca League. Players will Start with a Return to Ravnica Intro Pack and each week be able to add three packs from Return to Ravnica or M13 as they are available for the packs. The League goes 5 weeks with prizes on week 5. Each week you play at least 5 matches and the totals are then added up over the 5 weeks. This limited format is a great way to get back into magic and not worry about having all the best cards to start out. We hope you'll join us. Sign up at the store to guarantee a spot. Entry fee is $20.00 and includes the Starter Back a Deck Box and Your first weeks admission. Every Week after is $5 bucks which goes towards the grand prize. The number of participants determine the Prize at the End of the League.
6 Players 1st Prize Return to Ravinca Fat Pack
2nd Return to Ravinca Event Deck
Random Winner Prize
12 Players 1st Prize Return to Ravinca Booster Box
2 Prize Return to Ravnica Fat pack
Random Winner Prize
Remember the Starter decks will be Random Draw and not every Intro Deck is the best there is a chance you could come out lucky but there is plenty of time to turn your luck around as well.
Tuesday, August 28, 2012
Back To School Comic Book Sale
Starting August 28th through the end of September All Comic Books are %15 in honor of the school year starting again.
Don't head back to school without your favorite Heroes by your side.
Don't head back to school without your favorite Heroes by your side.
Thursday, August 9, 2012
Need Place to Play
Looking for a place to run a game or hold a tournament. Our Game Room is available to meet all your needs.
Monday, July 23, 2012
Our Condolences
The events of this past Friday Morning in Aurora, Colorado are unspeakable tragedy. As the owners of a Comic bookshop we cannot help but feel great sorrow for those innocent victims who thought of nothing more than enjoying a film about Superheroes, something that we and the patrons of our store enjoy greatly. We do not condone violence perpetrated against anyone and we abhor the thought that anyone could believe that they can be a “fan” of comics and become the very villains that the heroes of these comics seek to defeat.
In the coming weeks there will be debate regarding who is at fault for what has came to pass. Fingers will be pointed blaming comic books, video games, gun laws, political parties, and a vast array of scapegoats. Perhaps there will be some merit in the arguments but ultimately we do not exist in a vacuum where only one thing can be the root of such suffering there are more factors than we can know. Instead of turning against one another perhaps each of us should ask what we could do to prevent such tragedy in the future.
Kindness, compassion, a listening ear, an open mind and an open heart all can provide for help those who struggle with depression, anger, anxiety, loneliness, grief and other emotions that are often associated with events of this nature. By reaching out and overcoming that fear that separates us we can prevent such sorrows in our future. In our world today there are few superheroes to save the day; it is left up to us to be the hero. . If you feel that you need someone to talk to, to listen, or just to be a friend please we’d like you to know that we are here for you
Once again our hearts goes out to those victims of this horrific event and their families. We cannot express fully our sorrow that this has happened and only hope that we all might be a force to prevent this type of thing from happening in the future
In the coming weeks there will be debate regarding who is at fault for what has came to pass. Fingers will be pointed blaming comic books, video games, gun laws, political parties, and a vast array of scapegoats. Perhaps there will be some merit in the arguments but ultimately we do not exist in a vacuum where only one thing can be the root of such suffering there are more factors than we can know. Instead of turning against one another perhaps each of us should ask what we could do to prevent such tragedy in the future.
Kindness, compassion, a listening ear, an open mind and an open heart all can provide for help those who struggle with depression, anger, anxiety, loneliness, grief and other emotions that are often associated with events of this nature. By reaching out and overcoming that fear that separates us we can prevent such sorrows in our future. In our world today there are few superheroes to save the day; it is left up to us to be the hero. . If you feel that you need someone to talk to, to listen, or just to be a friend please we’d like you to know that we are here for you
Once again our hearts goes out to those victims of this horrific event and their families. We cannot express fully our sorrow that this has happened and only hope that we all might be a force to prevent this type of thing from happening in the future
Thursday, July 12, 2012
Thursday, January 26, 2012
Dark Acension Launch Party Feb 3rd

Come play with the newest set of Magic The Gathering. The Darkness grows as the Angel Avacyn continues to remain missing. Vampires, Werewolves, Spirits, and Ghouls stalk the day and night and the world grows darker. Planeswalkers gather as the the darkness draws closer.
We'll be holding a booster draft with the new cards. Three Innistrad boosters and three Dark Ascension boosters and then build a 40 card minimum deck with the extra cards as sideboard. Buy in will be $30 with a prize of a Dark Ascension Fat Pack for the Winner
Everyone who stops buy will receive the card below special art work.
Saturday, January 21, 2012
Current Products
Comics/Graphic Novels
Marvel Comics
DC ComicsDark Horse Comics
IDW Comics
Kaboom
Collectable Card Games
Magic the Gathering
Pokemon
Legend of the Fiver Rings
Miniature Gaming
Warmachine
D&D Minatures
Role Playing Games
Pathfinder
Dungeons and Dragons 4th Edition
World of Darkness
Legend of the Five Rings
Board Games
Risk
Settlers of Catan
Arkym Horror
Munchkin
Dominion
Carscasonne
Kids of Carscasonne
Conquest of Norath
Chess
Go
Backgammon
InnFighting
Three Dragon Ante
Playing Cards
Shadows Over Camelot
Misc.
Card Sleeves
Car Boxes
Dice
Comic Bags and Boards
Snacks & Beverages
Tournaments
Tournament Schedual Most Tournaments will be on Friday's Starting around 5PM with a little wiggle room for people to get there
Every Month We'll have
Type 1
Type 2
Booster or Limited Tourney
Call us to see which tourney we'll have which week
435-260-2123
image by pinkpucca
Every Month We'll have
Type 1
Type 2
Booster or Limited Tourney
Call us to see which tourney we'll have which week
435-260-2123
image by pinkpucca
Thursday, December 1, 2011
Thursday, November 3, 2011
WPN coming soon
Don't worry soon you'll be able to play all your favorite Wizards Games as part of the Wizards Play Network. Special tourney's, limited edition loot, and so much more. Look for more updates as we role our our WPN program.
Wednesday, November 2, 2011
Magic Card Tournament
Got of deck of Magic Cards laying around. We're holding a tournament November 22nd Starting at 5 PM. Type II vintage rules apply and fun should be had all around.Entrance Fee $10
Prizes
1st Place 2 Innistrad Event Decks
2nd Place 6 Booster Packs From Any Set Instock
Don't Know how to play Magic? We're teaching the game Thursday Afternoons from 5-7PM
Tuesday, November 1, 2011
Current RP Games
Tuesday Night: Dungeons and Dragons 4th Forgotten Realms Edition DM:Travis Starts as 7:30 PM
Thursday Night: Dungeons and Dragons 3.5 DM: Logan Starts as 7 PM
Friday Night: Pathfinder GM: Heather Starts at 7 PM
Interested in Running a game? We have plenty of spots open for new games in the week.
Don't forget, we carry all your gaming needs, screens, mats, dice, and books. Need to order a special book? We can get it in for you.
Thursday Night: Dungeons and Dragons 3.5 DM: Logan Starts as 7 PM
Friday Night: Pathfinder GM: Heather Starts at 7 PM
Interested in Running a game? We have plenty of spots open for new games in the week.
Don't forget, we carry all your gaming needs, screens, mats, dice, and books. Need to order a special book? We can get it in for you.
Thursday, July 28, 2011
Thursday, July 21, 2011
Board Game Review- Shadows Over Camelot
I was first introduced to Days of Wonder Games ten years ago with their game "A Fist Full of Dragon Stones." Since that first game I've been hooked on the fantastic board games they produce. "Shadows Over Camelot" is an older game having come out about five years ago before Days of Wonder's hit game "Ticket to Ride" became big. Unlike many board games "Shadows Over Camelot" is a co-operative game where the players work together to try and beat the board. Each turn is divided in to two parts for the player. First they must choose a negative action, drawing and playing a negative card, adding a siege engine to the battle against Camelot, or loosing some of their Knights life energy. These negative effects are how the game plays against the players. For the second part of their turn the players preform positive actions. Moving to a quest, playing a positive card, or using one of their Knightly abilities.
Each player takes on the role of one of the many knights of the Round Table. Arthur, Kay, Lancelot, Gwain, Percival, Palemedes, and others each have their own special Knightly powers which help the players through out the game. Each knight has a give amount of life to start out the game, 4 life points, and if a knight looses all the points they are out of the game. Cards and Items like the Holy Grail can restore Knights to life or give them more life.
As the game progresses the questions of negative actions the players must preform bring raise the tension as quests like the Holy Grail, Lancelot's Armor, the Quest for Excalibur, the Battle with the Black Knight or the looming threat of Picts and Saxons draw the attention of the knights. Players are limited in which quest they can act on in a turn and this means that as negative cards are played they must decide where to best divide their resources. Winning quests bring the knights White Sword of Victory while loosing Quests give them Black swords of Defeat. When the number of White or Black Swords are totaled which ever number of swords is in the majority indicates if the Knights have one or lost. Players will find themselves captivated by the dramatic tension as quests near completion or defeat and they work together to Save Camelot.
Like the story of "Le Mort D'Artur" there can be a traitor knight in the midst. The advanced rules allow for a traitor to play against the other players. Traitors are encouraged to do so covertly as uncovering the traitor knight allows the loyal knights to win the game. However accusing the wrong knight can damage Camelot and overly eager accusers will find the kingdom falling into ruins with every miss guessed accusation.
Overall Shadows Over Camelot is a fun game where the players don't need to worry about the competition of winning against their other players or the sorrows of defeat. Players can learn teamwork and prioritization as they work together to win. Playing the help of parents the game can be played with some younger children. A great game for family and friends who want the fun of King Arthur's knights in their own living room. Off Center caries the game for $50 dollars.
Monday, July 11, 2011
Magi the Gathering- Magic The Gathering Type 1 Tournament July 23rd
Tuesday, June 21, 2011
Store News- Magic The Gathering Type 1 Tourney
We'll be holding a Magic Tournament July 2nd staring at Noon at the Shop. Entry fee is $5 with a prizes scaled by the number of entrants. Get your decks in order and prepare for an afternoon of Epic Epicness.For more information about Type 1 Rules visit the link below.
http://www.wizards.com/Magic/Magazine/Article.aspx?x=judge/resources/sfrvintage
Opinion- Green Lantern: Above and Beyond Expectations
I worried upon hearing reviews of Green Lantern. Reviews indicated it was more about Ryan Reynolds’ abs. Right from the beginning the scope of the film began with an epic intro to the Green Lantern Corps an introduction that easily introduced first timers to the Green Lantern-verse while providing a strong base for more devoted fans.
Talking about CG in a film today has become trite and the graphics in the film were excellent. My wife commented that the artists seemed obsessed with highlighting the pores and veins of the various non-human Lanterns. I argue that when you make someone twenty feet tall you’d better be sure that they look good at that size. If I could complain the thing I really missed was Nebula. I really like Nebula in my space films and more of those birth places of stars would be great.
So Green Lantern surprised me by making a character that actually transitioned from being a jerk, which Hal Jordan always seemed to be, to being an actual hero. Following the established Character arch or hero journey explained in Joseph Campbell’s book “Hero with a Thousand Faces”, Jordan transforms from brash young pilot to a responsible and if still a little mouthy hero who shows that he has the power to save the world and the galaxy. Batman, Superman, The X-men has very little change of characters the trials of the films rarely cause the hero to become a hero and instead they continue much the same. I admit I’m a little biased after watching Superman II and in the end Clark hypnotizes Louis and the whole world went back to normal. Perhaps this works in a world that is episodic, but in a real film?
Green Lantern leaves us with enough hooks for a follow up. The Yellow ring gets made, Sinestro still doesn’t like Hal, and trouble can still raise its ugly head. I look forward to a sequel and think if you haven’t watched Green Lantern you’re in for a surprise.
Subscribe to:
Posts (Atom)








